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Bob Savage <bobsavage@mac.com>
Python on a Macintosh running Mac OS X is in principle very similar to Python onany other Unix platform, but there are a number of additional features such asthe IDE and the Package Manager that are worth pointing out.
4.1. Getting and Installing MacPython¶
Mac OS X 10.8 comes with Python 2.7 pre-installed by Apple. If you wish, youare invited to install the most recent version of Python 3 from the Pythonwebsite (https://www.python.org). A current “universal binary” build of Python,which runs natively on the Mac’s new Intel and legacy PPC CPU’s, is availablethere.
What you get after installing is a number of things:
See Also: Find Largest Files with Finder on Mac OS X Video If you’d like the full path of a file to always be displayed when you’re using Finder on you computer running Mac OS X, you can open a new Finder window, click on the “view” menu at the top of the screen and click on “Show Path Bar”. After clicking on this option, the full. Add to the PATH on Mac OS X 10.8 Mountain Lion and up ? October 02, 2012 ⏱ 1 min read. In the process of setting up a new Mac, I installed node.js. After the node.js installer finished, it recommended to add /usr/local/share/npm/bin to my path. @Donal the filesystem would be Lion's default which is Mac OS Extended (Journaled) – Rodney S. Foley Aug 21 '11 at 19:47 maximum filename leght was in 10.6 255 and maxumem path length was 'unlimited' - wouldn't expect that it got smaller with Lion.
- A
Python3.8
folder in yourApplications
folder. In hereyou find IDLE, the development environment that is a standard part of officialPython distributions; and PythonLauncher, which handles double-clicking Pythonscripts from the Finder. - A framework
/Library/Frameworks/Python.framework
, which includes thePython executable and libraries. The installer adds this location to your shellpath. To uninstall MacPython, you can simply remove these three things. Asymlink to the Python executable is placed in /usr/local/bin/.
The Apple-provided build of Python is installed in
/System/Library/Frameworks/Python.framework
and /usr/bin/python
,respectively. You should never modify or delete these, as they areApple-controlled and are used by Apple- or third-party software. Remember thatif you choose to install a newer Python version from python.org, you will havetwo different but functional Python installations on your computer, so it willbe important that your paths and usages are consistent with what you want to do.IDLE includes a help menu that allows you to access Python documentation. If youare completely new to Python you should start reading the tutorial introductionin that document.
If you are familiar with Python on other Unix platforms you should read thesection on running Python scripts from the Unix shell.
4.1.1. How to run a Python script¶
Your best way to get started with Python on Mac OS X is through the IDLEintegrated development environment, see section The IDE and use the Help menuwhen the IDE is running.
If you want to run Python scripts from the Terminal window command line or fromthe Finder you first need an editor to create your script. Mac OS X comes with anumber of standard Unix command line editors, vim andemacs among them. If you want a more Mac-like editor,BBEdit or TextWrangler from Bare Bones Software (seehttp://www.barebones.com/products/bbedit/index.html) are good choices, as isTextMate (see https://macromates.com/). Other editors includeGvim (http://macvim-dev.github.io/macvim/) and Aquamacs(http://aquamacs.org/).
To run your script from the Terminal window you must make sure that
/usr/local/bin
is in your shell search path.To run your script from the Finder you have two options:
- Drag it to PythonLauncher
- Select PythonLauncher as the default application to open yourscript (or any .py script) through the finder Info window and double-click it.PythonLauncher has various preferences to control how your script islaunched. Option-dragging allows you to change these for one invocation, or useits Preferences menu to change things globally.
4.1.2. Running scripts with a GUI¶
New Os For Mac
With older versions of Python, there is one Mac OS X quirk that you need to beaware of: programs that talk to the Aqua window manager (in other words,anything that has a GUI) need to be run in a special way. Use pythonwinstead of python to start such scripts.
With Python 3.8, you can use either python or pythonw.
4.1.3. Configuration¶
Python on OS X honors all standard Unix environment variables such as
PYTHONPATH
, but setting these variables for programs started from theFinder is non-standard as the Finder does not read your .profile
or.cshrc
at startup. You need to create a file~/.MacOSX/environment.plist
. See Apple’s Technical Document QA1067 fordetails.For more information on installation Python packages in MacPython, see sectionInstalling Additional Python Packages.
4.2. The IDE¶
MacPython ships with the standard IDLE development environment. A goodintroduction to using IDLE can be found athttp://www.hashcollision.org/hkn/python/idle_intro/index.html.
4.3. Installing Additional Python Packages¶
There are several methods to install additional Python packages:
- Packages can be installed via the standard Python distutils mode (
pythonsetup.pyinstall
). - Many packages can also be installed via the setuptools extensionor pip wrapper, see https://pip.pypa.io/.
4.4. GUI Programming on the Mac¶
There are several options for building GUI applications on the Mac with Python.
Using the high contrast colour scheme. Changing colours in mac os x for diffrent desktop. Changing the desktop background colourNote: Mac key convention: ‘Ctrl’ ' is used for ‘Control’, ‘Apple’ is used for ‘Command ’ and ‘Alt’ is used for the ‘Option ’ key.Note: For keyboard access make sure ‘Full keyboard access’ is turned on - you can turn it on or off; by pressing ‘Ctrl’ + ‘F1’ at any time. Mac OS X 10.6 Snow Leopard - Changing coloursThis section explains how you can change your colours in Mac OS X.
PyObjC is a Python binding to Apple’s Objective-C/Cocoa framework, which isthe foundation of most modern Mac development. Information on PyObjC isavailable from https://pypi.org/project/pyobjc/.
The standard Python GUI toolkit is
tkinter
, based on the cross-platformTk toolkit (https://www.tcl.tk). An Aqua-native version of Tk is bundled with OSX by Apple, and the latest version can be downloaded and installed fromhttps://www.activestate.com; it can also be built from source.wxPython is another popular cross-platform GUI toolkit that runs natively onMac OS X. Packages and documentation are available from https://www.wxpython.org.
PyQt is another popular cross-platform GUI toolkit that runs natively on MacOS X. More information can be found athttps://riverbankcomputing.com/software/pyqt/intro.
4.5. Distributing Python Applications on the Mac¶
The standard tool for deploying standalone Python applications on the Mac ispy2app. More information on installing and using py2app can be foundat http://undefined.org/python/#py2app.
4.6. Other Resources¶
Path Of Building For Mac Os X Update
The MacPython mailing list is an excellent support resource for Python users anddevelopers on the Mac:
Mac os desktop pictures. Another useful resource is the MacPython wiki:
(Redirected from Architecture of OS X)
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Additional diagram of macOS architecture (2017 update)
The architecture of macOS describes the layers of the operating system that is the culmination of Apple Inc.'s decade-long research and development process to replace the classic Mac OS.
After the failures of their previous attempts; Pink, which started as an Apple project but evolved into a joint venture with IBM called Taligent, and Copland, which started in 1994 and was cancelled two years later, Apple began development of Mac OS X with the acquisition of NeXT's NeXTSTEP in 1997.
Note that Mac OS X was renamed to OS X in 2012 and then again to macOS in 2016.
Development[edit]
![Mac Mac](/uploads/1/2/6/0/126062704/222918699.png)
NeXTSTEP[edit]
NeXTSTEP used a hybrid kernel that combined the Mach 2.5 kernel developed at Carnegie Mellon University with subsystems from 4.3BSD. NeXTSTEP also introduced a new windowing system based on Display PostScript that intended to achieve better WYSIWYG systems by using the same language to draw content on monitors that drew content on printers. NeXT also included object-oriented programming tools based on the Objective-C language that they had acquired from Stepstone and a collection of Frameworks (or Kits) that were intended to speed software development. NeXTSTEP originally ran on Motorola's 68k processors, but was later ported to Intel's x86, Hewlett-Packard's PA-RISC and Sun Microsystems' SPARC processors. Later on, the developer tools and frameworks were released, as OpenStep, as a development platform that would run on other operating systems.
Rhapsody[edit]
On February 4, 1997, Apple acquired NeXT and began development of the Rhapsody operating system. Rhapsody built on NeXTSTEP, porting the core system to the PowerPC architecture and adding a redesigned user interface based on the Platinum user interface from Mac OS 8. An emulation layer called Blue Box allowed Mac OS applications to run within an actual instance of the Mac OS and an integrated Java platform.[1] The Objective-C developer tools and Frameworks were referred to as the Yellow Box and also made available separately for Microsoft Windows. The Rhapsody project eventually bore the fruit of all Apple's efforts to develop a new generation Mac OS, which finally shipped in the form of Mac OS X Server.
Mac OS X[edit]
A diagram of the Mac OS X architecture
At the 1998 Worldwide Developers Conference (WWDC), Apple announced a move that was intended as a response to complaints from Macintosh software developers who were not happy with the two options (Yellow Box and Blue Box) available in Rhapsody. Mac OS X would add another developer API to the existing ones in Rhapsody. Key APIs from the Macintosh Toolbox would be implemented in Mac OS X to run directly on the BSD layers of the operating system instead of in the emulated Macintosh layer. This modified interface, called Carbon, would eliminate approximately 2000 troublesome API calls (of about 8000 total) and replace them with calls compatible with a modern OS.[2]
Path Of Building For Mac
At the same conference, Apple announced that the Mach side of the kernel had been updated with sources from the OSFMK 7.3 (Open Source Foundation Mach Kernel) [3] and the BSD side of the kernel had been updated with sources from the FreeBSD, NetBSD and OpenBSD projects.[2] They also announced a new driver model called I/O Kit, intended to replace the Driver Kit used in NeXTSTEP citing Driver Kit's lack of power management and hot-swap capabilities and its lack of automatic configuration capability.[4]
At the 1999 WWDC, Apple revealed Quartz, a new Portable Document Format (PDF) based windowing system for the operating system that was not encumbered with licensing fees to Adobe like the Display PostScript windowing system of NeXTSTEP. Apple also announced that the Yellow Box layer had been renamed Cocoa and began to move away from their commitment to providing the Yellow Box on Windows. At this WWDC, Apple also showed Mac OS X booting off of a HFS Plus formatted drive for the first time.
The first public release of Mac OS X released to consumers was a Public Beta released on September 13, 2000.
Apple Mac Os X
References[edit]
- ^Apple PR (1997-11-19). 'Apple Extends Rhapsody Developer Release with Mac OS Compatibility Environment, Code-Named 'Blue Box''. apple.com. Archived from the original on 1998-12-02. Retrieved 2006-10-13.
- ^ abScott Anguish (May 1998). 'WWDC 98 Summary'. stepwise.com. Retrieved 2006-10-13.[dead link]
- ^Apple WWDC Videos (2017-02-19), Apple WWDC 2000 Session 106 - Mac OS X: Kernel, retrieved 2018-07-06
- ^Scott Anguish (1998-05-14). 'Rhapsody Core OS: Intro to the I/O Driver Architecture'. stepwise.com. Retrieved 2006-10-13.[dead link]
External links[edit]
Path Of Building For Mac Os X El Capitan
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Architecture_of_macOS&oldid=953213089'